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Usage: stellate [options] [input_file] Stellate a polyhedron. Options -h,--help this help message (run 'off_util -H help' for general help) --version version information -l <lim> minimum distance for unique vertex locations as negative exponent (default: 12 giving 1e-12) -o <file> write output to file (default: write to standard output) Program Options -f <fnos> face number of input file for stellation diagram (default: 0) followed by face numbers of stellation diagram for stellation model separated by commas. multiple -n parameters as needed -s <sym> symmetry subgroup (Schoenflies notation) -M do not merge stellation facelets -I do not remove inline vertices (if not -M) -S do not split pinched faces (if not -M) -R resolve stellation facelets -D remove multiples occurrences (sets -R) -r rebuild compound model to separate vertices Scene Options -O <args> output s - stellation, d - diagram, i - input model (default: s) (one of: D - diagram faces used highlighted, R - resolved faces used for stellation, S - expanded for symmetry) F - highlight used faces only (when using D, S or R) -z move first diagram to face front (out of symmetry alignment) -w <int> width to project stellation diagram (default: 500) Coloring Options (run 'off_util -H color' for help on color formats) keyword: none - sets no color -F <col> color the faces according to: (default: q) a color value - apply to all faces k - sets of faces connected by face edges (compounds) s - symmetric colouring [,sub_group,conj_type] q - from stellation diagram h - face/face connection count (model is altered with kis) -E <col> color the edges according to: (default: invisible) a color value - apply to all edges f - color with average adjacent face color q - from stellation diagram n - colour by number of faces connected to each edge -V <col> color the vertices according to: (default: invisible) a color value - apply to all vertices e - color with average adjacent edge color f - color with average adjacent face color q - from stellation diagram n - color by order of vertex -T <t,e> transparency. from 0 (invisible) to 255 (opaque). element is any or all of, v - vertices, e - edges, f - faces, a - all (default: f) -m <maps> a comma separated list of color maps used to transform color indexes (default: compound), a part consisting of letters from v, e, f, selects the element types to apply the map list to (default 'vef'). use map name of 'index' to output index numbers compound: yellow,red,darkgreen,blue,magenta,cyan,darkorange1
stellate ico -f 0 -s I | antiview
off_trans -y D5 ico | stellate -f 0,18 -f 3,4,47 -s D5v | antiview
It offers a way to generate stellation diagrams and build off of these to generate stellations.
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